01 "am I seeing double?"

02 "put the five books in order"

04 "what’s Misty missing?"

05 "look in the drawer on page 61"

06 "is Milly giving some direction?"

07 "the order is highlighted in the text"

08 "look for a four-letter code"

10 "the picture on page 27 will help”

12 "look for numbers in the words"

13 "match your moves to the dice"

14 "found in a tool box"

15 "there must be an item in the satchel that can shed some light on this."

16 "who's he looking at? "

17 "the message is telling you what to do!"

18 "look in the top left drawer"

19 "the images don’t seem perfectly identical”

21 "the segments in the sketch appear to match the wardrobes shelves"

22 "the end of the line - which line? All of them?"

24 "listen to the words"

25 "Identify the flags by comparing the flags to the countries on page 25"

26 "a letter by the door, on the desk, by the window, under the bed, in the wardrobe"

28 "look closely at each letter"

29 "look in the wardrobe, on the bed and on the desk"

30 "look closely at the moon/sun emblem in the centre of the padlock"

32  "there is only one free flower in column 3"

34 "the striped and black cats must be in the first 2 columns, so where is the solid grey cat?"

35 "the first three soldiers must be 9, 6 and 8."

36 "it has a curled handle"  

37 "compare the layouts between page 41 and the blackboard"

38 "different size cogs with different numbered teeth"

39 "need a 'hand' working out what the arrow is?"

40 "look in each of the drawers"

42 "the numbers represent blocks of shaded squares in that respective column or row"

43 "anything in the satchel that has a lens?"

45 "work out where Henry can't be, assuming he has a cat to the left of him"

46 "search both wardrobes, the bookshelves and the bed"

48 "turn this object round and put an ear to its base"

50 "the key looks like it's metal"
51 "compare the cats with the clock"

52 "there must be something the cats have in common with their fish"

53 "look in the third drawer down, page 63"

56 "is the sequence linked to time?"

57 "look at the rug"

59 "which item in the satchel had a question mark on?"

60 “knowing the date of her birth may help here”
62 "the hands spell out four numbers"

64 "use the tag to decipher the symbols"

65 "there are butterflies on the door and window, in a drawer and in the wardrobe"

67 "read only one font" 


01 "make sure you are on the right side,"

02 "is there a message on the spines?"

04 "search page 44" 

05 "use compass directions to track the key to the exit"

06 "look for directions in what Milly is saying."

07 "only look at the name order with Capital letters"...........

08 "if you take ME away from MISERY, what are you left with?"

10 "what is the significance of each soldier’s location in the picture on page 27?"

12 "there are numbers written on each of the top four lines”

13 "go up ladders and down snakes, follow the alphabet - each stop is a letter"


15 “CHORT”

16 "follow from cat to cat, each stop has a number"

17 "the start of each line"

18 "count them"

19 "how many differences on each cat?"

21 "find the item and work out what numbered portion of the wardrobe it's in"

22 "the last word"

24 "can numbers be heard?"

25 "the answer is in the stars"

26 "make a name that matches 'playing all night' " 

28 "some letters are not capitals"

29 "count them at each location"

30 "the message on the wardrobe says the light of day will show you the way”

32 "the order of the 4 patterned butterflies matches the order of their column number in the code"

34 "the black cat can't be on 6"

35 "look for the CODE by seeing which numbered soldier is standing on which lettered block”

36 "not good luck to open indoors”

37 "there are tiles missing, what lettered squares would they have been on?”

38 "why does the word cogs have different sized letters?"

39 "what did solving the cogs puzzle give?"

40 "which option makes the most sense?"

42 "the completed shaded image should look like a two digit number"

43 "one of the items from the wardrobe page 44"

45 "Coco and Duffy can only go in one column"

46 "which number book is at which location?"

48 "this object was found in a drawer"

50 "is there something long enough to put in the pipe and reach the key?" 

51 " going clockwise, how many cats on is the matching cat"

52 "how many syllables in each cat name?"

53 "decode the message using the Morse code key"

56 "if 24 represents hours in a day..."

57 "the way out reads ROLE UP THE RUG, what does the way back in read?"

59 "reflect on the answer"

60 “ use the birth certificate in the top right drawer on page 55 to help”

62 "the first number is FOUR"

64 "it seems like it’s going to spell a number"

65 "the order of the patterned butterflies represents the order of their respective coordinates"

67 "a cat is said to have 9 lives!"


01 - the code is 1692 - it's a reflection. Go to 12

02 -  the object you are looking for is the VENT. The spines lined up spell "CLOSE THE VENT" Go to 57

04 - the jar of eyes has 50 on the label. Go to 50

05 - compass directions W S E S E N W Go to 48

06 - right, Up, Left, Down - Milly says these words in this order. Go to 28 

07 - the order is Monty, Nifty, Polly, Queeny then Oscar. The code is 17425. Go to 17 

08 - the code is ISRY. Go to 39

10 - the soldier number 3 on page 27 is in exactly the same location on the page as the soldier on the bed, and soldier 5 the same as the window. Go to 35.

12 - the code is 2713. Go to 21

13 - the dolls name was MISTY. Go to 37

14 - the object you need is a SCREWDRIVER. Go to 06

15- reveal the message using the TORCH. Go to 60

16 - starting with the cat picture that matches, follow the eyes of the Cats 2657. Go to 26

17 - the message reads PUSH. Go to 62

18 - the code is 3547. Go to 34

19 - the code is 5401. Go to 51

21 - the code is 1756. Go to 56

22 - the message reads GO TO PAGE TEN. Go to 10

24 - the code is 8462. Go to 46

25 - the code is 3805. Go to 30

26 - the cat's name was LUNAR. Go to 45

28 - the message reads SLIDE. Go to 43

29 - the code is 1197. Go to 19

30 - the code is 1015. Go to 15

32 - the code is 1345. Go to 13

34 - the code is 20819. Go to 08

35 - the code is 6375. Go to 65

36 - the object you need is the UMBRELLA. Go to 40

37 - her daughter’s name was ALICE. Go to 04

38 - the code is 6788. Go to 67

39 - the object is the CLOCK HAND. Go to 05

40 - the amount left is 07. Go to 07

42 - the code is 22. Go to 22

43 - the object you need is the MAGNIFYING GLASS. Go to 42

45 - FREDDY is to the left of Henry. Go to 29

46 - the code is 2513. Go to 53

48 - the object needed is a GLASS. Go to 24

50 - attach the MAGNET to the ROPE to fish out the key.  Go to 64

51 - the code is 3588. Go to 38

52 - the answer is Herring. Go to 16

53 - the message reads ‘The last is stashed inside the CHAIR’. Go to 02

56 - the next in the sequence is 52 weeks in a year. Go to 52

57 - the message reads ROLE UP THE RUG AND Go to 59

59 - the object you need is the MIRROR. Go to 36

60 - the code is 14/12/16. Go to 14

62 - the code is 4625. Go to 25

64 - the symbols should say seven seven seven. 

65 - the coordinates are W, E, NW, N. Go to 32

67 - the code is 18. Go to 18

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